
This 2K PBR tree bark texture provides a realistic, tileable surface for organic material mapping in architectural visualisations. This high-resolution PBR texture captures the intricate, craggy surface of natural tree bark. The visual composition features a complex grey base punctuated by warm, rustic brown undertones, replicating the weathered appearance of mature timber. The surface displays deep fissures and irregular, knobbly protrusions that create a high level of visual depth. Supplied as a complete set, the archive includes essential maps for albedo, displacement, normal, roughness, and ambient occlusion, ensuring that the material reacts accurately to light and shadow within a 3D environment. Its seamless nature allows for consistent application across expansive surfaces.
The download is a 27.8 MB compressed archive with the texture set at 2K with colour, normal, roughness, ambient occlusion and displacement maps, ready for any metal/roughness PBR workflow in Blender, 3ds Max, SketchUp, Unreal Engine or D5.
To implement this material, load the provided maps into your render engine's shader node editor. Apply the albedo to the diffuse channel, then connect the normal and displacement maps to provide physical depth and surface detail. The roughness and ambient occlusion maps should be used to control light interaction and contact shadowing, respectively. Because the texture is tileable in both axes, it can be applied to large-scale objects without visible seams, provided the UV mapping is scaled appropriately for the intended surface area.
Grey and Brown Natural Tree Bark PBR Texture
Free
This bark texture is essential for creating realistic site-specific landscaping and urban design projects. It is perfectly suited for populating park scenes, residential gardens, or forest environments where natural, organic detail is required. Architects and visualisers will find it particularly useful for detailing tree trunks, logs, or rustic timber features in exterior renderings. It pairs effectively with natural stone, gravel, and grass assets, helping to ground 3D scenes in a believable, nature-focused aesthetic that maintains visual interest across large, complex project sites.
File formats
What changed in 1.0
Initial release.
3ds MaxVersion not statedBrowse
MayaVersion not statedBrowse
RhinocerosVersion not statedBrowse
SketchUpVersion not statedBrowse
Substance 3D PainterVersion not statedBrowse
TwinmotionVersion not statedBrowse
Unreal EngineVersion not statedBrowsePublic domain. Use commercially, modify and redistribute. No attribution required.
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