
This 2K seamless PBR gravel texture provides a realistic, photogrammetric surface for landscape and exterior architectural projects. This photogrammetry-based material features a dense, natural mix of small, irregular river stones and fine sandy aggregate. The colour palette is dominated by neutral greys, soft browns, and beige tones, reflecting a realistic, weathered appearance found in natural ground cover. The texture maps include albedo, displacement, normal, roughness, and ambient occlusion, allowing for high-fidelity surface depth and light interaction in 3D environments. Each stone varies in shape, size, and orientation, ensuring a non-repetitive, organic look when mapped across large areas. The material is optimized for consistent tiling without visible seams across any flat surface.
The download is a 35.2 MB compressed archive with the texture set at 2K with colour, normal, roughness, ambient occlusion and displacement maps, ready for any metal/roughness PBR workflow in Blender, 3ds Max, SketchUp, Unreal Engine or D5.
To implement this material, load the provided maps into your render engine's shader node editor. Map the albedo to the diffuse channel, and use the normal and displacement maps to define the geometric relief of the gravel bed. Adjust the roughness map to control the specular highlights, ensuring the stones appear appropriately dry or damp depending on your scene's lighting. Ensure the texture tiling is set to 'repeat' for seamless coverage across expansive floor plates or site plans.
Natural Grey Gravel PBR Texture
Free
This gravel texture is essential for high-quality exterior visualisations, particularly for residential landscaping, urban park designs, and hardscape pathways. It pairs effectively with modern concrete pavers, timber decking, or natural stone steps. Professionals can use this asset to define transitional zones between built structures and planting beds in site plans or master planning projects. It is an ideal choice for creating realistic ground surfaces in exterior renderings where a natural, unrefined finish is required to ground the architectural design within its environment.
File formats
What changed in 1.0
Initial release.
3ds MaxVersion not statedBrowse
MayaVersion not statedBrowse
RhinocerosVersion not statedBrowse
SketchUpVersion not statedBrowse
Substance 3D PainterVersion not statedBrowse
TwinmotionVersion not statedBrowse
Unreal EngineVersion not statedBrowsePublic domain. Use commercially, modify and redistribute. No attribution required.
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