
This 2K PBR granite texture in a grey speckled finish provides a high-quality, tileable surface for architectural visualisation. This granite material features a fine-grained, speckled aesthetic characterised by a neutral grey base with subtle blue and dark flecks. The surface has a uniform, dense appearance typical of polished or honed natural stone, making it highly versatile for various architectural applications. The provided maps allow for realistic physical rendering, capturing the characteristic light-scattering properties and depth of natural granite. Its granular composition is consistent, ensuring that the visual weight remains balanced across large surfaces, while the inherent colour variation provides enough visual interest to avoid looking flat or artificial in a digital environment.
The download is a 29.3 MB compressed archive with the texture set at 2K with colour, normal, roughness and displacement maps, ready for any metal/roughness PBR workflow in Blender, 3ds Max, SketchUp, Unreal Engine or D5.
To implement this material, load the albedo, displacement, normal, and roughness maps into your shader node editor. Because the texture is tileable in both axes, it is ideal for covering extensive floor plates or building facades without visible seam lines. Adjust the displacement map scale to suit your specific scene requirements, and ensure the UV coordinates are set to a realistic physical scale to maintain the correct density of the granite grains for your project's camera distance.
Grey Speckled Granite PBR Material 005 B
Free
File formats
What changed in 1.0
Initial release.
3ds MaxVersion not statedBrowse
MayaVersion not statedBrowse
RhinocerosVersion not statedBrowse
SketchUpVersion not statedBrowse
Substance 3D PainterVersion not statedBrowse
TwinmotionVersion not statedBrowse
Unreal EngineVersion not statedBrowsePublic domain. Use commercially, modify and redistribute. No attribution required.
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