
This procedural Substance material set provides four distinct weathered metal finishes for Substance 3D rendering workflows. This collection features four distinct metallic surface variations, ranging from a polished, reflective silver to a heavily corroded, rusted iron texture. The shaders demonstrate varying degrees of surface oxidation, pitting, and patina, providing a comprehensive range of industrial aesthetics. Each material is generated through a procedural graph, ensuring high-fidelity surface response to light and shadow. The textures capture the microscopic imperfections of real-world metal, including subtle grain, surface irregularities, and deep, uneven weathering patterns that add significant visual depth to 3D assets in architectural and product visualization projects.
The download is a 451 KB file containing a Substance (.sbsar) material that opens in Substance 3D Player, Sampler and Painter and in renderers with Substance support.
Designed for use within Substance 3D and compatible host software, these.sbsar files allow for non-destructive parameter adjustments. Users can control levels of weathering, rust intensity, and surface roughness directly within their render engine or shader editor. Because the material is parametric, it remains resolution-independent and tileable without visible seams, allowing for seamless application across complex geometries or large-scale architectural surfaces. Simply drag and drop the file into the material graph to begin fine-tuning the metallic properties for your specific lighting environment.
Weathered Metallic Substance Material Set 008
Free
These materials are ideal for industrial, contemporary, and rustic design projects where authentic material aging is required. They are particularly effective for cladding, structural elements, metal fixtures, and furniture components that demand a worn or weathered aesthetic. Use these shaders to enhance the realism of urban infrastructure renders, interior industrial accents, or vintage-inspired product designs. They pair well with concrete, brick, and reclaimed timber, providing a versatile toolkit for visualizers aiming to create high-impact, detailed environments that move beyond clean, pristine surfaces.
File formats
What changed in 1.0
Initial release.
Substance 3D Designer
3ds MaxVersion not statedBrowse
Substance 3D PainterVersion not statedBrowse
Substance 3D SamplerVersion not statedBrowse
Substance 3D StagerVersion not statedBrowse
Unreal EngineVersion not statedBrowsePublic domain. Use commercially, modify and redistribute. No attribution required.
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