
This procedural Substance material provides a highly realistic, weathered metal texture for Substance 3D and various render engines. This procedural material captures the complex aesthetic of aged, distressed metal across four distinct variations. Each sphere demonstrates a different level of oxidation, surface pitting, and metallic patina. The textures range from a dark, brushed charcoal finish with subtle brown undertones to lighter, heavily weathered grey surfaces showing signs of corrosion and environmental wear. These materials offer a non-repeating, high-fidelity look that avoids the typical tiling artefacts found in standard bitmap textures, ensuring that large-scale surfaces retain a natural, organic appearance suitable for high-end architectural visualisation and detailed industrial design work.
The download is a 389 KB file containing a Substance (.sbsar) material that opens in Substance 3D Player, Sampler and Painter and in renderers with Substance support.
Designed for use within Substance 3D or compatible DCC applications, this SBSAR file allows for real-time parameter adjustment. Users can modify properties such as rust density, surface roughness, and metallic intensity directly within their host software. The parametric nature of the file enables seamless scaling across various geometry types without resolution loss, making it an efficient choice for large-scale industrial cladding, interior hardware, or detailed furniture components that require a bespoke, weathered aesthetic.
Weathered Distressed Metal Substance Material 003
Free
File formats
What changed in 1.0
Initial release.
Substance 3D Designer
3ds MaxVersion not statedBrowse
Substance 3D PainterVersion not statedBrowse
Substance 3D SamplerVersion not statedBrowse
Substance 3D StagerVersion not statedBrowse
Unreal EngineVersion not statedBrowsePublic domain. Use commercially, modify and redistribute. No attribution required.
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