
This parametric Substance 3D material features a versatile scratched wood texture with adjustable grain and surface wear. This procedural wood material captures the organic variation of timber, featuring fine surface scratches and a subtle, directional grain pattern. The texture offers a realistic matte-to-satin finish, suitable for diverse interior applications ranging from contemporary cabinetry to rustic flooring. Delivered as an.sbsar file, the material allows for precise control over colour, scratch density, and grain intensity, ensuring a bespoke appearance for any surface. The procedural nature of the graph guarantees a completely seamless result, free from repetitive tiling artifacts, making it an essential asset for high-quality architectural visualisation and detailed interior design projects.
The download is a 297 KB file containing a Substance (.sbsar) material that opens in Substance 3D Player, Sampler and Painter and in renderers with Substance support.
Utilise this.sbsar file within Substance 3D or any host application supporting the format to dynamically adjust material parameters in real-time. By modifying the exposed sliders, users can customise the weathering, wood tone, and surface detail to match specific project requirements. Because the material is resolution-independent, it scales efficiently across large surfaces, maintaining crisp detail without the memory overhead associated with high-resolution bitmaps. Simply drag the asset into your shader graph to generate PBR maps automatically.
Parametric Scratched Wood Substance Material
Free
Apply this wood material to joinery, custom furniture, or large-scale wall paneling in residential, hospitality, or office interiors. It provides a tactile, authentic finish for mid-century modern or minimalist design schemes where natural, worn textures are required. Pair this shader with clean, neutral surfaces to emphasise the organic grain and scratched detailing. Professionals often search for this asset when creating bespoke timber finishes for high-end retail displays, lobby feature walls, or kitchen cabinetry, where customisation and seamless tiling are critical for photorealistic results.
File formats
What changed in 1.0
Initial release.
Substance 3D Designer
3ds MaxVersion not statedBrowse
Substance 3D PainterVersion not statedBrowse
Substance 3D SamplerVersion not statedBrowse
Substance 3D StagerVersion not statedBrowse
Unreal EngineVersion not statedBrowsePublic domain. Use commercially, modify and redistribute. No attribution required.
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