
A parametric ceramic tile Substance material for Substance 3D, featuring a clean grid pattern with adjustable colour variations. This procedural material offers a clean, grid-based ceramic tile aesthetic suitable for various surfaces. The design features a uniform square tiling pattern with subtle variations in surface finish and edge alignment, mimicking realistic hand-laid or machine-pressed ceramic tiles. The Substance graph allows for precise control over the grout width, tile colour, and surface glossiness, enabling designers to customize the material to fit specific project requirements. Its underlying structure provides high-quality PBR outputs, ensuring realistic light interaction across the surface, whether applied to bathroom walls, kitchen backsplashes, or commercial flooring applications.
The download is a 256 KB file containing a Substance (.sbsar) material that opens in Substance 3D Player, Sampler and Painter and in renderers with Substance support.
Professionals can load the.sbsar file directly into Substance 3D or supported host applications. By adjusting the parametric sliders, users can dynamically modify the tile colour, grout thickness, and surface roughness without needing external image editing software. The material is fully tileable and resolution-independent, allowing for seamless scaling across large areas. It is designed to work efficiently within standard PBR workflows, generating maps that maintain consistency across different lighting environments and render engines.
Grid Pattern Ceramic Tile Substance Material
Free
File formats
What changed in 1.0
Initial release.
Substance 3D Designer
3ds MaxVersion not statedBrowse
Substance 3D PainterVersion not statedBrowse
Substance 3D SamplerVersion not statedBrowse
Substance 3D StagerVersion not statedBrowse
Unreal EngineVersion not statedBrowsePublic domain. Use commercially, modify and redistribute. No attribution required.
Covers 1 seat.