
Polished grey steel PBR texture providing a seamless 2K surface finish for industrial and modern architectural visualisation projects. This polished grey steel material presents a clean, reflective surface characterized by a high-gloss finish. The texture captures the subtle, nuanced variations typical of refined industrial metal, offering a consistent appearance across large surfaces. The material set includes essential maps for albedo, displacement, normal, roughness, and metalness, ensuring accurate light interaction and surface depth. Its neutral grey tone and smooth, reflective quality make it a versatile choice for applications requiring a modern, sophisticated aesthetic, while the procedural nature of the texture ensures it remains visually uniform without distracting repetition or lens-based artefacts.
The download is a 10.3 MB compressed archive with the texture set at 2K with colour, normal, roughness, metalness and displacement maps, ready for any metal/roughness PBR workflow in Blender, 3ds Max, SketchUp, Unreal Engine or D5.
Professionals can integrate this PBR material into rendering pipelines by assigning the provided maps to their respective channels within standard material editors. The 2K resolution is suitable for close-up details or medium-range architectural views. Users should adjust the displacement map intensity to suit the desired level of surface micro-variation and ensure the tiling parameters are correctly set in the software to maintain the seamless nature of the surface across complex geometry.
Polished Grey Steel PBR Metal Material
Free
Ideal for architectural visualisations, this material is well-suited for interior and exterior cladding, custom metal furniture, and industrial design elements. It pairs effectively with raw concrete, warm timber, or minimalist glass partitions in contemporary office and high-end residential schemes. Architects and designers searching for polished metal, steel shaders, or industrial surface textures will find this asset useful for creating realistic, high-fidelity environments where clean, reflective surfaces are required to define the space and enhance the overall lighting design.
File formats
What changed in 1.0
Initial release.
3ds MaxVersion not statedBrowse
MayaVersion not statedBrowse
RhinocerosVersion not statedBrowse
SketchUpVersion not statedBrowse
Substance 3D PainterVersion not statedBrowse
TwinmotionVersion not statedBrowse
Unreal EngineVersion not statedBrowsePublic domain. Use commercially, modify and redistribute. No attribution required.
Covers 1 seat.