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  • BIM Content16k
  • CAD Drawings944
  • 3D Models31.7k
  • Materials & Textures3.4k
    • PBR Material Sets999
    • Seamless Textures1.9k
    • Decals & Grunge278
    • Render Shaders209
    • Realtime Material Libraries1
  • Environments & Lighting1.4k
  • Scripts & Plugins207
  • Presentation & Graphics40
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  • Codes, Bylaws & Standards233
  • Reality Capture & Data96
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Materials & Textures
Render Shaders
AllBIM Content16kCAD Drawings9443D Models31.7kMaterials & Textures3.4kEnvironments & Lighting1.4kScripts & Plugins207Presentation & Graphics40Practice Templates & Documents99Codes, Bylaws & Standards233Reality Capture & Data96Media & Motion102
All Materials & TexturesPBR Material Sets999Seamless Textures1.9kDecals & Grunge278Render Shaders209Realtime Material Libraries1

193–209 of 209 assets

  • Asphalt Substance 001
    Shader

    Asphalt Substance 001

    PP. Kiran Nayak

    .sbsar · 0 MB · CC0 (Public Domain)

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  • Leaking Substance 001
    Shader

    Leaking Substance 001

    DDaniel Daou

    .sbsar · 0 MB · CC0 (Public Domain)

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  • Metal Walkway Substance 001
    Shader

    Metal Walkway Substance 001

    YYin Wai Au

    .sbsar · 1 MB · CC0 (Public Domain)

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  • Concrete Substance 001
    Shader

    Concrete Substance 001

    MMinglu Zheng

    .sbsar · 0 MB · CC0 (Public Domain)

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  • Scratches Substance 001
    Shader

    Scratches Substance 001

    VViviana Wang

    .sbsar · 0 MB · CC0 (Public Domain)

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  • Tiles Substance 001
    Shader

    Tiles Substance 001

    JJennifer Endozo

    .sbsar · 0 MB · CC0 (Public Domain)

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  • Facade Substance 001
    Shader

    Facade Substance 001

    JJULIO MARTINEZ

    .sbsar · 0 MB · CC0 (Public Domain)

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  • Metal Plates Substance 001
    Shader

    Metal Plates Substance 001

    SSabrina Maidantchik

    .sbsar · 0 MB · CC0 (Public Domain)

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  • Surface Imperfections Substance 001
    Shader

    Surface Imperfections Substance 001

    SSiramon Suvichanvorasin

    .sbsar · 0 MB · CC0 (Public Domain)

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  • Fingerprints Substance 001
    Shader

    Fingerprints Substance 001

    AAnthony Mull

    .sbsar · 5 MB · CC0 (Public Domain)

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  • Fabric Substance 003
    Shader

    Fabric Substance 003

    NNicholas Zarazel

    .sbsar · 0 MB · CC0 (Public Domain)

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  • Fabric Substance 002
    Shader

    Fabric Substance 002

    SSabrina Maidantchik

    .sbsar · 0 MB · CC0 (Public Domain)

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  • Wood Floor Substance 001
    Shader

    Wood Floor Substance 001

    AAlan Ruiz

    .sbsar · 0 MB · CC0 (Public Domain)

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  • Fabric Substance 001
    Shader

    Fabric Substance 001

    NNicholas Zarazel

    .sbsar · 0 MB · CC0 (Public Domain)

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  • Painted Metal Substance 001
    Shader

    Painted Metal Substance 001

    TThomas Inzerillo

    .sbsar · 0 MB · CC0 (Public Domain)

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  • Plastic Substance 001
    Shader

    Plastic Substance 001

    IIan E. Sheng

    .sbsar · 0 MB · CC0 (Public Domain)

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  • Rope Substance 001
    Shader

    Rope Substance 001

    Eeduardo gomez

    .sbsar · 0 MB · CC0 (Public Domain)

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    • BIM Content
      15956

      Parametric, data-rich objects for Revit, ArchiCAD and IFC workflows — the content that carries into coordination and specification.

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      2D production content — the details, blocks and sheet standards that documentation actually runs on.

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      Geometry for visualisation and design development, from entourage to full site kits.

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      Surface definitions — PBR sets, tileable maps and engine-native material libraries.

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      What makes a render read as real — skies, photometrics and grade.

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      Automation — the category where a $99 tool saves a practice a week.

    • Presentation & Graphics
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      The output layer — boards, diagrams, portfolios and the post-production kit.

    • Practice Templates & Documents
      99

      The business of architecture. Low glamour, high willingness to pay — a fee calculator that works is worth more than a chair model.

    • Codes, Bylaws & Standards
      233

      The rules that govern building — codes, approved documents, bylaws and standards by jurisdiction. Open-licensed sources are hosted; copyrighted ones are referenced. See docs/CODES_BYLAWS_CATALOG.md.

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      Measured and simulated reality — scans, GIS and performance datasets.

    • Media & Motion
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