
This procedural Substance material for Substance 3D provides a highly customisable asphalt surface with realistic weathering. This procedural material captures the granular texture of asphalt, offering significant flexibility in its aesthetic presentation. The asset includes multiple variants, ranging from a clean, uniform grey aggregate to heavily distressed surfaces featuring deep, rust-toned cracks. The procedural graph allows for precise control over the density and depth of the cracking, making it suitable for representing everything from freshly laid pavement to aged, damaged roadways. Its physical properties mimic the rough, porous nature of bitumen-based paving, with subtle variations in surface relief and colouration that ensure a convincing, non-repetitive finish across large-scale site plans.
The download is a 358 KB file containing a Substance (.sbsar) material that opens in Substance 3D Player, Sampler and Painter and in renderers with Substance support.
Designed for use within the Substance 3D ecosystem, this sbsar file functions as a parametric graph. Users can adjust parameters such as crack intensity, surface roughness, and colour tinting directly within the host application or via plugins in major render engines. Because it is procedural, the material maintains high fidelity at any scale without visible tiling artefacts. Simply load the file into your material editor, map it to your geometry, and tweak the exposed sliders to achieve the desired level of wear.
Ideal for landscape architecture and urban design projects, this asphalt material is essential for visualising roads, parking lots, and pedestrian plazas. It serves as a versatile foundation for exterior scenes, pairing effectively with concrete curbs, metal bollards, or painted road markings. Professionals working on site-wide masterplans or detailed street-level renders will find it indispensable for adding realism to ground planes. Use it to simulate varied conditions, from pristine infrastructure to neglected, weathered industrial zones, ensuring consistent material logic throughout your 3D environment.
Asphalt Substance Material with Variable Cracking
Free
File formats
What changed in 1.0
Initial release.
Substance 3D Designer
3ds MaxVersion not statedBrowse
Substance 3D PainterVersion not statedBrowse
Substance 3D SamplerVersion not statedBrowse
Substance 3D StagerVersion not statedBrowse
Unreal EngineVersion not statedBrowsePublic domain. Use commercially, modify and redistribute. No attribution required.
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