
A parametric plastic material for Substance 3D, delivering versatile, tileable surfaces with adjustable wear and finish. This collection of procedural plastic materials offers three distinct surface finishes: a fine-grained matte grey, a dark semi-matte with light surface scuffing, and a light-blue variant featuring heavy, realistic scratch patterns. As a parametric Substance asset, the material allows for real-time adjustments to roughness, surface relief, and wear intensity. The procedural nature ensures that the texture remains tileable at any scale without visible repetition or tiling artefacts, providing a high level of fidelity for close-up product visualisation or large-scale architectural elements where consistent, synthetic material properties are required for a clean, professional finish.
The download is a 236 KB file containing a Substance (.sbsar) material that opens in Substance 3D Player, Sampler and Painter and in renderers with Substance support.
Import the.sbsar file directly into Substance 3D, or utilise the substance plugin for DCC applications like 3ds Max, Maya, or Blender to generate maps on the fly. Adjust the exposed parameters to dial in the desired amount of surface scratches or glossiness before exporting the final PBR maps. This workflow allows for rapid iteration and precise control over the material look without needing to reload textures or manage large image libraries in your project file.
These versatile plastic shaders are essential for product design, furniture modelling, and interior render projects. They are ideal for simulating modern synthetic components, from sleek office equipment and appliance casings to contemporary furniture details. Architects and visualisers will find them useful when detailing high-end residential or commercial spaces that require realistic, high-quality plastic finishes. Pair these with neutral lighting setups to highlight the surface details or integrate them into complex scenes to add subtle, realistic wear to manufactured objects and interior hardware.
Parametric Plastic Material Substance 001
Free
File formats
What changed in 1.0
Initial release.
Substance 3D Designer
3ds MaxVersion not statedBrowse
Substance 3D PainterVersion not statedBrowse
Substance 3D SamplerVersion not statedBrowse
Substance 3D StagerVersion not statedBrowse
Unreal EngineVersion not statedBrowsePublic domain. Use commercially, modify and redistribute. No attribution required.
Covers 1 seat.