
A PBR seamless sandstone texture featuring a weathered, pitted surface in natural beige tones for realistic architectural rendering. This PBR texture replicates a weathered sandstone face, defined by its coarse, irregular topography and deeply pitted surface character. The material displays a natural, earthy palette of warm beige and light brown, accented by subtle, organic speckling that mimics lichen growth. Its uneven, granular finish provides high visual depth, making it suitable for representing aged masonry or natural rock formations in exterior scenes. The map set includes essential data for realistic lighting responses, ensuring that the light interacts accurately with the varied crevices and ridges inherent in the scanned stone surface.
The download is a 62.9 MB compressed archive with the texture set at 2K with colour, normal, roughness, ambient occlusion and displacement maps, ready for any metal/roughness PBR workflow in Blender, 3ds Max, SketchUp, Unreal Engine or D5.
Apply this texture to geometry by mapping the provided albedo, roughness, and normal maps to your chosen render engine's shader nodes. Use the displacement map to drive actual mesh geometry for close-up shots where surface depth is critical. The packed ARM map allows for efficient integration into modern real-time workflows, while the standard normal maps provide compatibility for both DirectX and OpenGL environments. Ensure the UV scale is set to match the two-meter real-world coverage to maintain accurate surface scaling.
Weathered Sandstone PBR Texture
Free
Public domain. Use commercially, modify and redistribute. No attribution required.
Covers 1 seat.