
This 2K seamless PBR snow texture provides a realistic, high-fidelity surface for winter environments and landscape projects. This PBR material features a natural, crisp snow surface characterized by subtle, uneven footprints and compressed drifts. The texture captures the soft, crystalline quality of freshly fallen snow, providing a realistic depth that is essential for winter scenes. Included are the necessary maps—albedo, displacement, normal, roughness, and ambient occlusion—to ensure accurate light interaction and surface deformation. The procedural origin of this asset ensures that it tiles seamlessly across large areas without visible repetition or distracting patterns, making it highly effective for expansive ground planes and exterior site modelling.
The download is a 23.9 MB compressed archive with the texture set at 2K with colour, normal, roughness, ambient occlusion and displacement maps, ready for any metal/roughness PBR workflow in Blender, 3ds Max, SketchUp, Unreal Engine or D5.
Professionals can integrate this 2K texture into any standard PBR workflow by loading the provided maps into the respective material channels of their rendering engine. The displacement map is particularly useful for adding physical height variations to ground geometry, while the normal map maintains detail under glancing light. Adjust the roughness values to simulate different temperatures or levels of compaction, ensuring the material remains consistent across varying environmental conditions and camera distances within the scene.
Snow 010 C Seamless Texture
Free
Ideal for architectural visualization projects requiring winter conditions, this snow texture is suited for exterior ground surfaces, pathways, and landscape design. It pairs effectively with urban environments, residential garden scenes, or mountain resort developments. Architects and visualizers will find this asset valuable for seasonal site context, providing a clean, professional finish to exterior master plans. Use it when rendering snowy site conditions to add realism to exterior shots, ensuring that ground surfaces appear consistent and physically grounded within the project environment.
File formats
What changed in 1.0
Initial release.
3ds MaxVersion not statedBrowse
MayaVersion not statedBrowse
RhinocerosVersion not statedBrowse
SketchUpVersion not statedBrowse
Substance 3D PainterVersion not statedBrowse
TwinmotionVersion not statedBrowse
Unreal EngineVersion not statedBrowsePublic domain. Use commercially, modify and redistribute. No attribution required.
Covers 1 seat.