
Snow 006 is a seamless 2K PBR texture set representing a natural snow surface, featuring displacement maps for realistic depth. This photogrammetry-based material captures the subtle, uneven topography of fresh snow. The texture provides a neutral white aesthetic with nuanced surface variation, avoiding the flat look of procedural shaders. It includes a comprehensive map set: albedo, displacement, normal, roughness, and ambient occlusion. These layers work in tandem to simulate the soft, light-scattering properties of snow under daylight conditions. The 2.50m by 2.50m coverage area ensures that the material tiles across large exterior ground planes without visible repetition, maintaining a consistent scale that is essential for high-fidelity architectural visualisations and site masterplanning.
The download is a 27.4 MB compressed archive with the texture set at 2K with colour, normal, roughness, ambient occlusion and displacement maps, ready for any metal/roughness PBR workflow in Blender, 3ds Max, SketchUp, Unreal Engine or D5.
To implement this material, load the albedo, normal, and roughness maps into your software's standard PBR material node setup. Use the provided displacement map in your engine's height or displacement channel to achieve the necessary geometric depth on flat planes. Because the texture is calibrated for a 2.5m square area, you can set your UV tiling to match this real-world scale immediately, ensuring precise alignment across site topography or paved outdoor areas without manual adjustment.
Snow 006 Seamless PBR Texture
Free
Use this snow material for winter-themed exterior visualisations, residential garden renders, or urban landscape projects requiring seasonal variations. It is designed to pair effectively with other natural materials like concrete or timber decking, providing a clean contrast for architectural models. Professionals will find this asset useful when building site contexts or exterior scenes where ground-level detail is critical. Search for this material when you need a high-quality, physically accurate snow finish that integrates seamlessly with your existing rendering workflow and environmental lighting setups.
File formats
What changed in 1.0
Initial release.
3ds MaxVersion not statedBrowse
MayaVersion not statedBrowse
RhinocerosVersion not statedBrowse
SketchUpVersion not statedBrowse
Substance 3D PainterVersion not statedBrowse
TwinmotionVersion not statedBrowse
Unreal EngineVersion not statedBrowsePublic domain. Use commercially, modify and redistribute. No attribution required.
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