
This smooth green bark PBR texture provides a high-quality, tileable surface for organic 3D environments and natural landscaping. This photogrammetry-based material captures the subtle, organic texture of a smooth-barked tree species. The surface features a distinct pale green tone with natural irregularities, including small knots and shallow surface fissures that provide realistic depth. The PBR maps included in the set ensure accurate light interaction, with the displacement map effectively rendering the character of the bark's surface when applied to geometry. It is a versatile choice for designers looking to integrate authentic, non-repeating natural elements into their architectural visualisations or environmental assets without the visual distraction of obvious tiling patterns.
The download is an 11.7 MB compressed archive with the texture set at 2K with colour, normal, roughness, ambient occlusion and displacement maps, ready for any metal/roughness PBR workflow in Blender, 3ds Max, SketchUp, Unreal Engine or D5.
Apply this 2K texture set to your geometry using standard PBR material workflows in your rendering software. Connect the albedo, normal, roughness, and displacement maps to their respective channels to achieve realistic surface depth and light interaction. Because the texture is fully tileable, it can be scaled across large landscape elements or tree trunks without visible seams. Adjust the displacement scale within your material editor to fine-tune the bark's relief intensity based on your camera distance and scene lighting requirements.
Smooth Green Bark PBR Texture 005
Free
Ideal for landscape architecture, site planning, and exterior visualisations, this bark texture is suited for populating urban green spaces, residential gardens, or forest environments. It pairs effectively with other natural materials like mossy stone, gravel, and organic soil textures to create cohesive, realistic ground planes or tree assets. Professionals working on hospitality or park projects will find this material useful for adding detail to site-specific vegetation, ensuring that even close-up renders maintain a high level of visual fidelity and natural character.
File formats
What changed in 1.0
Initial release.
3ds MaxVersion not statedBrowse
MayaVersion not statedBrowse
RhinocerosVersion not statedBrowse
SketchUpVersion not statedBrowse
Substance 3D PainterVersion not statedBrowse
TwinmotionVersion not statedBrowse
Unreal EngineVersion not statedBrowsePublic domain. Use commercially, modify and redistribute. No attribution required.
Covers 1 seat.