
This off-white rippled sand PBR texture provides a realistic, tileable surface for landscape visualisations and site plans. This seamless PBR texture depicts a fine-grained, off-white sand surface characterised by gentle, wind-swept ripples. The material exhibits a soft, matte finish with subtle variations in depth and shadow, effectively capturing the natural organic texture of coastal or desert terrain. The surface is uniform in tone, avoiding harsh contrast while maintaining clear definition within the wave patterns. This asset includes a comprehensive map suite, allowing for precise control over displacement and roughness to achieve high-fidelity results. The procedural nature of the material ensures a natural look without repetitive patterns across large surfaces.
The download is a 19.9 MB compressed archive with the texture set at 2K with colour, normal, roughness, ambient occlusion and displacement maps, ready for any metal/roughness PBR workflow in Blender, 3ds Max, SketchUp, Unreal Engine or D5.
Professional workflows for this asset involve applying the provided albedo, displacement, normal, and ambient occlusion maps within a standard PBR shader node setup. Users should adjust the displacement scale to match the required surface depth in their project environment. Because the texture is fully tileable, it can be mapped across expansive ground planes or site topography without visible seams, ensuring consistent visual quality regardless of the scale or rotation applied to the geometry in the 3D viewport.
Off-White Sand PBR Seamless Texture
Free
Ideal for architectural visualisations, this material is well-suited for exterior scenes, including beach landscapes, desert environments, or minimalist zen garden designs. It pairs effectively with natural timber decking, stone paving, or contemporary outdoor furniture, providing a soft, neutral ground plane that does not distract from the primary design elements. Architects and visualisers will find it particularly useful for site planning and master-planning presentations where realistic, high-quality ground surfaces are required to ground the building within its immediate landscape context.
File formats
What changed in 1.0
Initial release.
3ds MaxVersion not statedBrowse
MayaVersion not statedBrowse
RhinocerosVersion not statedBrowse
SketchUpVersion not statedBrowse
Substance 3D PainterVersion not statedBrowse
TwinmotionVersion not statedBrowse
Unreal EngineVersion not statedBrowsePublic domain. Use commercially, modify and redistribute. No attribution required.
Covers 1 seat.