
This 2K seamless PBR stone aggregate texture provides a realistic paving surface for exterior flooring and landscape architecture. This photogrammetry-based paving material features a dense, irregular mix of small, rounded, and angular stones embedded in a weathered mortar base. The colour palette is natural and earthy, ranging from muted greys and tans to warmer brown and reddish stone tones. The texture exhibits high surface detail, including the varied relief of individual stones and the gritty, porous quality of the surrounding binder. Its organic, random distribution ensures a authentic appearance suitable for paths, driveways, or courtyards, effectively mimicking traditional hand-laid or aggregate-based paving methods found in historical and contemporary outdoor settings.
The download is a 30.6 MB compressed archive with the texture set at 2K with colour, normal, roughness, ambient occlusion and displacement maps, ready for any metal/roughness PBR workflow in Blender, 3ds Max, SketchUp, Unreal Engine or D5.
Professionals can integrate this PBR map set into rendering engines by assigning the albedo, displacement, normal, and ambient occlusion maps to their respective material channels. The texture is fully tileable across both axes, allowing for seamless coverage on large floor plates or exterior ground planes. Adjusting the displacement map scale is recommended to achieve the desired depth and physical presence of the aggregate stones, ensuring accurate light interaction and shadow casting across the surface in various lighting conditions.
Multicolour Stone Aggregate Paving Texture
Free
Ideal for landscape architecture, residential courtyards, and urban public realm projects, this paving texture works well in both traditional and rustic design schemes. It pairs effectively with natural timber, weathered steel, or concrete elements. Search for this asset when detailing garden pathways, driveway surfaces, or pedestrianised zones where a naturalistic, non-uniform ground finish is required. It is a versatile choice for visualisers looking to add character to ground planes without the memory overhead of high-poly geometry for every individual stone.
File formats
What changed in 1.0
Initial release.
3ds MaxVersion not statedBrowse
MayaVersion not statedBrowse
RhinocerosVersion not statedBrowse
SketchUpVersion not statedBrowse
Substance 3D PainterVersion not statedBrowse
TwinmotionVersion not statedBrowse
Unreal EngineVersion not statedBrowsePublic domain. Use commercially, modify and redistribute. No attribution required.
Covers 1 seat.