
This 2K PBR road marking decal features a weathered yellow diamond grid pattern, designed for realistic asphalt surface overlay. This professional-grade decal presents a crisp diamond-grid pattern, rendered with a subtle, worn aesthetic to mimic aged thermoplastic traffic paint. The lines possess a distressed edge quality, suggesting long-term exposure to vehicle traffic and environmental weathering. The texture set includes essential maps for high-fidelity rendering, such as albedo, displacement, normal, roughness, and ambient occlusion, alongside a dedicated opacity mask. This ensures that the yellow markings integrate naturally onto any base surface, providing realistic depth and surface interaction without obscuring the underlying pavement material details. Its design allows for clean, seamless tiling across expansive infrastructure projects.
The download is a 14.2 MB compressed archive with the texture set at 2K with colour, normal, roughness, ambient occlusion, displacement and opacity maps, ready for any metal/roughness PBR workflow in Blender, 3ds Max, SketchUp, Unreal Engine or D5.
To implement this decal, assign the texture maps to your shader's respective PBR channels. Use the opacity map in the alpha or transparency slot to isolate the yellow lines from the background. For optimal results, apply this to a secondary plane slightly offset from the main road surface to prevent Z-fighting. Adjust the displacement map intensity to match the scale of your asphalt aggregate for a convincing, tactile finish in your chosen rendering engine.
Yellow Diamond Pattern Road Marking Decal
Free
Ideal for urban planning visualisations, transportation hubs, and industrial site projects, this decal enhances the realism of parking lots, highway intersections, and pedestrian crossings. It pairs effectively with standard asphalt or concrete shaders to delineate restricted zones or traffic management areas. Professionals can use this asset to quickly populate large-scale masterplans where detailed road signage is required, ensuring consistent, high-quality output for site analysis and presentation renders. It is a vital tool for achieving authentic, lived-in environments for civil engineering and landscape architecture.
File formats
What changed in 1.0
Initial release.
3ds MaxVersion not statedBrowse
MayaVersion not statedBrowse
Substance 3D PainterVersion not statedBrowse
TwinmotionVersion not statedBrowse
Unreal EngineVersion not statedBrowsePublic domain. Use commercially, modify and redistribute. No attribution required.
Covers 1 seat.