
This 2K PBR mossy rock texture is a tileable material map set, providing realistic surface detail for landscape and exterior design. This photogrammetry-based material captures the rugged, weathered texture of natural stone heavily colonised by moss. The surface displays a complex interplay of grey, earthy stone tones and vibrant green moss patches, creating a high-fidelity organic appearance. The texture includes deep fissures, varied surface erosion, and fine granular details typical of exposed rocky outcrops. Its balanced composition ensures a natural look, with enough variation to avoid repetitive patterns across large surfaces. This set provides the essential maps for realistic shading, including albedo, displacement, normal, roughness, and ambient occlusion, ensuring depth and tactile quality in any render.
The download is a 14.2 MB compressed archive with the texture set at 2K with colour, normal, roughness, ambient occlusion and displacement maps, ready for any metal/roughness PBR workflow in Blender, 3ds Max, SketchUp, Unreal Engine or D5.
To implement this material, load the albedo, roughness, normal, and displacement maps into your software’s PBR material editor. The displacement map should be used with a subdivision surface modifier or tessellation to achieve the physical depth shown in the preview. Adjust the tiling parameters to suit your project scale, as this texture is designed to repeat seamlessly. For optimal results, ensure your lighting setup includes an HDRI to properly react with the roughness and normal map channels.
Mossy Rock PBR Texture 063
Free
Ideal for landscape architecture, site planning, and exterior visualisation, this material is well-suited for rock gardens, retaining walls, naturalistic paths, or cliff faces in residential and urban projects. It pairs effectively with other organic assets like gravel, soil, and native planting schemes. Professionals working on site-specific digital twins or environmental concept art will find this texture useful for adding realistic, weathered detail to terrain models, helping to ground architectural elements within their natural context while maintaining high visual fidelity across large areas.
File formats
What changed in 1.0
Initial release.
3ds MaxVersion not statedBrowse
MayaVersion not statedBrowse
RhinocerosVersion not statedBrowse
SketchUpVersion not statedBrowse
Substance 3D PainterVersion not statedBrowse
TwinmotionVersion not statedBrowse
Unreal EngineVersion not statedBrowsePublic domain. Use commercially, modify and redistribute. No attribution required.
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