
This 2K PBR seamless stone texture features a weathered grey surface, ideal for architectural visualisation and 3D rendering. This photogrammetry-based material captures the complex, rugged surface of natural stone with a predominantly grey and off-white palette. The texture exhibits a weathered, irregular topography characterized by fine fissures and subtle surface undulations that suggest geological age. Its PBR map set includes albedo, displacement, normal, roughness, and ambient occlusion channels, ensuring realistic interaction with scene lighting. The material is engineered to be fully tileable across both axes, preventing visible seams when applied to large surface areas such as building facades, retaining walls, or landscaped ground planes in exterior projects.
The download is a 25 MB compressed archive with the texture set at 2K with colour, normal, roughness, ambient occlusion and displacement maps, ready for any metal/roughness PBR workflow in Blender, 3ds Max, SketchUp, Unreal Engine or D5.
To implement this material, load the provided maps into your render engine's shader node editor. Assign the albedo to the diffuse channel, and connect the normal and displacement maps to provide the necessary surface depth and micro-shadowing. Adjust the roughness map to modulate surface reflections based on your specific lighting setup. Because this is a seamless texture, it is highly efficient for covering large geometry without needing complex UV unwrapping, making it a reliable choice for environment assets.
Grey Weathered Stone PBR Texture 018
Free
This stone texture is well-suited for exterior cladding, masonry detailing, and naturalistic landscape design in residential and urban projects. It pairs effectively with modern concrete, raw timber, or steel elements to create textural contrast. Architects and designers will find it useful for creating realistic site contexts, garden walls, or architectural base layers. Search for this material when you need a versatile, weathered stone finish that maintains high visual fidelity at medium distances while remaining performant in your 3D environment.
File formats
What changed in 1.0
Initial release.
3ds MaxVersion not statedBrowse
MayaVersion not statedBrowse
RhinocerosVersion not statedBrowse
SketchUpVersion not statedBrowse
Substance 3D PainterVersion not statedBrowse
TwinmotionVersion not statedBrowse
Unreal EngineVersion not statedBrowsePublic domain. Use commercially, modify and redistribute. No attribution required.
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