
This 2K PBR asphalt texture provides a realistic, tileable surface for site plans and exterior renders, featuring fine aggregate. This asphalt material features a dense, fine-grained aggregate composition typical of standard road surfaces. The texture exhibits a consistent mid-grey tone with subtle variations in particle size and light absorption, characteristic of weathered tarmac. The PBR map set includes albedo, displacement, normal, roughness, and ambient occlusion channels, ensuring accurate light interaction and depth. The surface is captured at a 1.25 x 1.25 metre physical scale, providing a uniform appearance that avoids repetitive patterns across large site areas. Its neutral colour palette integrates seamlessly into diverse urban and industrial design contexts without overwhelming the scene composition.
The download is a 32.5 MB compressed archive with the texture set at 2K with colour, normal, roughness, ambient occlusion and displacement maps, ready for any metal/roughness PBR workflow in Blender, 3ds Max, SketchUp, Unreal Engine or D5.
To implement this material, apply the albedo, normal, and roughness maps to your preferred render engine's shader nodes. Use the displacement map with a subdivision modifier or height-based displacement setting to achieve realistic surface depth. Because the texture is tileable and mapped to a 1.25-metre real-world scale, you can easily adjust your UV tiling or texture coordinates to match your site plan dimensions, ensuring the material remains consistent across extensive ground planes, pedestrian walkways, or road surfaces.
Grey Asphalt Paving Texture 023 S
Free
This asphalt texture is essential for exterior visualisation, site planning, and landscape architecture projects. It is well-suited for rendering road networks, car parks, industrial yards, and urban pedestrian plazas. Architects and visualisers can pair this material with concrete kerbs, painted road markings, or gravel elements to create high-fidelity site environments. Use this asset when you require a reliable, standard-grade road surface that reads accurately at both wide-angle site views and closer camera perspectives throughout the design and presentation stages.
File formats
What changed in 1.0
Initial release.
3ds MaxVersion not statedBrowse
MayaVersion not statedBrowse
RhinocerosVersion not statedBrowse
SketchUpVersion not statedBrowse
Substance 3D PainterVersion not statedBrowse
TwinmotionVersion not statedBrowse
Unreal EngineVersion not statedBrowsePublic domain. Use commercially, modify and redistribute. No attribution required.
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