
This seamless PBR texture features weathered concrete pavers set in dry turf, providing a realistic 2K surface for landscape design. This PBR texture depicts a permeable paving system composed of rugged, grey concrete blocks arranged in a consistent grid. The gaps between the pavers are filled with dry, discoloured turf, creating a naturalistic, weathered aesthetic suitable for exterior ground planes. The surface detail captures the coarse, porous quality of the concrete and the fibrous texture of the desiccated grass. With a scanned coverage area of 1.97 by 1.97 metres, the pattern maintains a realistic scale for architectural visualisation, effectively simulating the look of aged, low-maintenance outdoor paving in both public and private environments.
The download is a 108 MB compressed archive with the texture set at 2K with colour, normal, roughness, ambient occlusion and displacement maps, ready for any metal/roughness PBR workflow in Blender, 3ds Max, SketchUp, Unreal Engine or D5.
To implement this material, apply the albedo map to the base colour slot and use the roughness and ambient occlusion maps to define surface light interactions. The displacement map is essential for capturing the depth between the concrete blocks and the grass infill, while the provided normal maps—available in both DirectX and OpenGL formats—should be connected to the bump or normal node to enhance surface micro-details. These files are designed for standard PBR workflows in major rendering engines and 3D software.
Grass Concrete Pavement Tileable Texture
Free
Public domain. Use commercially, modify and redistribute. No attribution required.
Covers 1 seat.