
This seamless PBR forest floor texture features soil, organic leaf litter, and roots, provided at 2K resolution for realistic outdoor visualization. Ground 070 captures the organic complexity of a woodland floor. The surface is composed of a rich, dark soil base overlaid with a dense scatter of desiccated leaves, small twigs, and protruding root systems. The photogrammetric process ensures a high degree of natural variation, avoiding repetitive patterns across large areas. With a physical coverage of 2.60 by 2.60 metres, the material provides a realistic scale for site plans and exterior renders. The inclusion of displacement and normal maps allows for significant surface depth, effectively simulating the tactile roughness of an unmanaged natural ground surface.
The download is a 34.5 MB compressed archive with the texture set at 2K with colour, normal, roughness, ambient occlusion and displacement maps, ready for any metal/roughness PBR workflow in Blender, 3ds Max, SketchUp, Unreal Engine or D5.
Apply this PBR texture to landscape planes or site topography models within your rendering software. The included maps—albedo, displacement, normal, roughness, and ambient occlusion—should be connected to their respective channels in your material editor. Given the 2.6-metre real-world scale, set your UV tiling coordinates to match this dimension to maintain accurate proportions. For optimal results in exterior scenes, use the displacement map at a low intensity to emphasize the root and leaf depth without distorting the underlying terrain geometry.
Forest Floor Soil and Leaf Litter Texture Ground 070
Free
This material is ideal for landscape architecture projects, residential site planning, and forest-adjacent exterior visualizations. It functions best as a base layer for woodland paths, garden beds, or naturalistic park environments. It pairs well with scattered foliage assets or architectural elements that require a rugged, organic ground plane. Search for this texture when developing realistic master plans or environmental assets that demand high-fidelity natural surfaces, particularly in projects where the ground plane is viewed at close or medium range.
File formats
What changed in 1.0
Initial release.
3ds MaxVersion not statedBrowse
MayaVersion not statedBrowse
RhinocerosVersion not statedBrowse
SketchUpVersion not statedBrowse
Substance 3D PainterVersion not statedBrowse
TwinmotionVersion not statedBrowse
Unreal EngineVersion not statedBrowsePublic domain. Use commercially, modify and redistribute. No attribution required.
Covers 1 seat.