
This 2K seamless PBR asphalt texture features a realistic cracked surface, providing a versatile finish for site-work and roads. This PBR asphalt material displays a weathered, cracked texture typical of aging road surfaces or industrial paving. The surface is composed of a dense, granular aggregate with a subtle, dark grey to charcoal colour palette. Fine, irregular fissures are distributed across the material, mimicking the natural degradation of bitumen over time. The texture is designed for high-fidelity visualisation, capturing the rough, porous quality of asphalt while maintaining a consistent appearance across large surface areas. It includes necessary maps for displacement, normal, roughness, and ambient occlusion, ensuring depth and interaction with light.
The download is a 30.3 MB compressed archive with the texture set at 2K with colour, normal, roughness, ambient occlusion and displacement maps, ready for any metal/roughness PBR workflow in Blender, 3ds Max, SketchUp, Unreal Engine or D5.
To implement this texture, assign the albedo, normal, and roughness maps to your material editor's respective slots. The displacement map should be applied to a subdivided plane or mesh to achieve realistic depth in close-up renders. Because the material is fully tileable, it can be scaled across expansive site plans or road networks without visible seams. Adjust the tiling parameters in your 3D software to match the desired real-world density of the asphalt aggregate for optimal results in exterior scenes.
Cracked Grey Asphalt PBR Texture – Variant 6
Free
File formats
What changed in 1.0
Initial release.
3ds MaxVersion not statedBrowse
MayaVersion not statedBrowse
RhinocerosVersion not statedBrowse
SketchUpVersion not statedBrowse
Substance 3D PainterVersion not statedBrowse
TwinmotionVersion not statedBrowse
Unreal EngineVersion not statedBrowsePublic domain. Use commercially, modify and redistribute. No attribution required.
Covers 1 seat.