
This seamless PBR texture of rippled beige mud, provided at 2K resolution, captures natural terrain patterns for realistic ground surfaces. This photogrammetry-based material captures the fine, undulating texture of dried, rippled mud. The surface features subtle, rhythmic ridges and small depressions, characteristic of silt or clay beds after water recession. The beige colour palette remains neutral, providing a realistic base for natural site contexts. The texture is fully tileable, ensuring that the complex, organic pattern repeats across large surfaces without visible seams. The included maps—albedo, displacement, normal, roughness, and ambient occlusion—work in tandem to recreate the tactile depth and light-scattering properties of natural soil, making it an essential asset for environmental visualisation.
The download is a 21.1 MB compressed archive with the texture set at 2K with colour, normal, roughness, ambient occlusion and displacement maps, ready for any metal/roughness PBR workflow in Blender, 3ds Max, SketchUp, Unreal Engine or D5.
Apply this PBR material by assigning the maps to the corresponding slots in your rendering engine’s standard or physical material node. The displacement map should be used with a subdivision modifier or tessellation to achieve the required geometric depth. Since the texture covers a real-world area of 1.80 by 1.80 metres, set your UV tiling to match this scale for accurate results. Ensure the normal map is set to non-colour data to maintain correct surface orientation and lighting interaction.
Beige Rippled Mud PBR Texture Ground 059
Free
This mud texture is ideal for exterior landscape design, site context modelling, and environmental rendering. It works effectively for riverbanks, dried-out marshlands, or rustic rural pathways in residential and urban projects. Architects and visualisers can use this to add grit and realism to ground planes, paired with scattered vegetation or stone assets to break up the uniformity. Search for this material when you need a natural, organic earth finish that avoids the repetitive look of generic, synthetic ground textures.
File formats
What changed in 1.0
Initial release.
3ds MaxVersion not statedBrowse
MayaVersion not statedBrowse
RhinocerosVersion not statedBrowse
SketchUpVersion not statedBrowse
Substance 3D PainterVersion not statedBrowse
TwinmotionVersion not statedBrowse
Unreal EngineVersion not statedBrowsePublic domain. Use commercially, modify and redistribute. No attribution required.
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