
This procedural Wood Floor Substance 008 material for Substance 3D provides a high-quality, tileable timber finish for interiors. Wood Floor Substance 008 is a professional-grade parametric material featuring a clean, linear plank configuration. The texture displays subtle wood grain patterns and natural tonal variations, ranging from deep walnut browns to lighter, bleached oak hues. Designed with a consistent plank layout, the material mimics high-end hardwood flooring installation. Its procedural nature ensures that the surface remains visually interesting without repetitive artifacts, providing a realistic representation of timber floorboards. The material is optimized to maintain fine detail across large surfaces, capturing the nuanced texture and organic imperfections of natural wood grain.
The download is a 23 MB file containing a Substance (.sbsar) material that opens in Substance 3D Player, Sampler and Painter and in renderers with Substance support.
As a compiled.sbsar file, this material integrates directly into Substance 3D workflows, allowing for real-time adjustments to parameters such as colour variation, grain intensity, and surface gloss. Users can easily map this texture to floor geometries in various 3D software platforms that support the Substance engine. By adjusting the scale and rotation within the shader settings, designers can achieve precise alignment with architectural floor plans, ensuring the wood grain flows naturally across complex room layouts and interior spaces.
Wood Floor Substance 008
Free
File formats
What changed in 1.0
Initial release.
Substance 3D Designer
3ds MaxVersion not statedBrowse
Substance 3D PainterVersion not statedBrowse
Substance 3D SamplerVersion not statedBrowse
Substance 3D StagerVersion not statedBrowse
Unreal EngineVersion not statedBrowsePublic domain. Use commercially, modify and redistribute. No attribution required.
Covers 1 seat.