
This procedural Wicker Substance material for Substance 3D provides a highly customisable, tileable surface for organic furniture. This procedural material captures the authentic aesthetic of traditional woven wicker. It features a complex, interlaced pattern of natural rattan reeds, showcasing realistic variations in grain, tone, and surface texture. The design mimics the tactile quality of hand-woven furniture, with precise depth mapping that highlights the overlapping structure of the reeds. The material is fully parametric, allowing for adjustments to the weave density, colour saturation, and surface weathering effects. It provides a consistent, high-quality look across various scales, ensuring that the intricate geometry of the weave remains crisp and visually coherent in any rendering environment.
The download is a 481 KB file containing a Substance (.sbsar) material that opens in Substance 3D Player, Sampler and Painter and in renderers with Substance support.
As a native.sbsar file, this material is designed for seamless integration within the Substance 3D ecosystem. Professionals can load the file directly into the graph editor to manipulate parameters such as fibre colour, weave tightness, and ambient occlusion settings. Once adjusted, users can export the required PBR texture maps for use in external rendering engines. The parametric nature of the graph ensures that the tiling remains non-repetitive, making it suitable for both large-scale architectural surfaces and detailed furniture models.
Wicker Parametric Substance Material
Free
File formats
What changed in 1.0
Initial release.
Substance 3D Designer
3ds MaxVersion not statedBrowse
Substance 3D PainterVersion not statedBrowse
Substance 3D SamplerVersion not statedBrowse
Substance 3D StagerVersion not statedBrowse
Unreal EngineVersion not statedBrowsePublic domain. Use commercially, modify and redistribute. No attribution required.
Covers 1 seat.