
This procedural acoustic tile office ceiling Substance material for Substance 3D features a clean grid with integrated light panels. This procedural material reproduces the standard appearance of a suspended acoustic tile ceiling system. The texture consists of a fine, porous plaster-like surface finish typical of mineral fibre tiles, arranged in a precise grid pattern. The material includes integrated light panel nodes, allowing for the simulation of recessed luminaires within the ceiling layout. It captures the subtle shadows and highlights of the grid frame, providing a realistic representation of common commercial ceiling installations. The light emissive properties are configurable, making it suitable for both day and night lighting scenarios in architectural visualisations.
The download is a 338 KB file containing a Substance (.sbsar) material that opens in Substance 3D Player, Sampler and Painter and in renderers with Substance support.
Designed for Substance 3D, this.sbsar file allows users to dynamically adjust parameters such as tile density, light panel frequency, and emissive intensity directly within the software or supported host render engines. Being a procedural graph, it provides infinite tiling without visible repetition, ensuring high-quality results across large ceiling planes. Users can easily map this material onto flat geometry, leveraging the embedded PBR data for accurate reflections and light interaction in complex interior scenes without the overhead of heavy bitmap textures.
White Acoustic Tile Office Ceiling Substance
Free
File formats
What changed in 1.0
Initial release.
Substance 3D Designer
3ds MaxVersion not statedBrowse
Substance 3D PainterVersion not statedBrowse
Substance 3D SamplerVersion not statedBrowse
Substance 3D StagerVersion not statedBrowse
Unreal EngineVersion not statedBrowsePublic domain. Use commercially, modify and redistribute. No attribution required.
Covers 1 seat.