
This procedural perforated sheet metal material for Substance 3D provides fully customisable geometric patterns and finishes. This parametric material provides a collection of perforated sheet metal textures, featuring various aperture shapes including circular, square, and triangular grids. The procedural nature of the substance allows for precise control over perforation density, hole size, and spacing, ensuring a clean, uniform look across any surface. Each variation includes subtle surface weathering and metallic reflections, creating realistic PBR responses under different lighting conditions. Whether applied to industrial cladding, acoustic panels, or custom furniture components, the material maintains high fidelity at any scale, offering a versatile solution for architectural detailing and complex 3D surface mapping.
The download is a 451 KB file containing a Substance (.sbsar) material that opens in Substance 3D Player, Sampler and Painter and in renderers with Substance support.
Utilise this.sbsar file directly within your Substance 3D workflow or import it into compatible host applications that support Substance integration. Adjust the exposed parameters within the graph to modify hole geometry, scale, and metal roughness in real-time. This dynamic approach allows for rapid iteration during the design process, enabling you to swap patterns or adjust material properties without needing to re-import static texture maps, ensuring consistent PBR output across your entire 3D project environment.
Perforated Sheet Metal Substance Material
Free
File formats
What changed in 1.0
Initial release.
Substance 3D Designer
3ds MaxVersion not statedBrowse
Substance 3D PainterVersion not statedBrowse
Substance 3D SamplerVersion not statedBrowse
Substance 3D StagerVersion not statedBrowse
Unreal EngineVersion not statedBrowsePublic domain. Use commercially, modify and redistribute. No attribution required.
Covers 1 seat.