
This procedural grass Substance material for Substance 3D provides a fully tileable, parametric surface for realistic landscaping. This procedural material offers a versatile representation of lawn and meadow surfaces. The Substance graph allows for real-time adjustments to density, blade length, and the presence of organic debris, enabling a high degree of control over the visual output. The surface exhibits a natural, non-repeating pattern, accurately mimicking the chaotic distribution found in actual vegetation. It provides a PBR-ready workflow, delivering consistent results across varying lighting conditions. The output is suitable for high-fidelity architectural visualisations where a convincing, organic ground cover is required to complement hardscape elements and building footprints.
The download is a 10.2 MB file containing a Substance (.sbsar) material that opens in Substance 3D Player, Sampler and Painter and in renderers with Substance support.
As a compiled.sbsar file, this material is designed for seamless integration within the Substance ecosystem or any DCC application that supports Substance integration. Users can adjust parameters directly within their host software to modify the grass density or surface variation without needing to re-export textures. Its procedural nature ensures it remains tileable at any scale, making it ideal for large site plans or close-up hero shots requiring high-quality, resolution-independent surface detail.
Ideal for landscape architecture, site planning, and residential project visualisations, this material is essential for detailing lawns, parks, and garden areas. It pairs well with stone paving, concrete walkways, or timber decking to create realistic transitions between built environments and green spaces. Professionals searching for natural ground covers or procedural vegetation shaders will find this asset highly effective for creating lush, varied environments that avoid the repetitive tiling patterns commonly associated with standard bitmap-based textures.
Grass Procedural Substance Material 002
Free
File formats
What changed in 1.0
Initial release.
Substance 3D Designer
3ds MaxVersion not statedBrowse
Substance 3D PainterVersion not statedBrowse
Substance 3D SamplerVersion not statedBrowse
Substance 3D StagerVersion not statedBrowse
Unreal EngineVersion not statedBrowsePublic domain. Use commercially, modify and redistribute. No attribution required.
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