
This 2K PBR plastic material features a heavily scratched charcoal finish, providing a weathered aesthetic for rendering engines. This PBR material presents a dark, charcoal-toned plastic surface defined by a complex network of fine, intersecting surface abrasions. The texture captures a realistic, worn appearance, suggesting high-traffic usage or industrial handling. The base surface has a subtle, uniform grain that provides a matte to semi-gloss foundation, while the intricate scratch patterns are mapped to respond dynamically to light. This material set includes all necessary maps—albedo, normal, roughness, and displacement—ensuring precise physical interaction with light sources in a virtual environment. It provides a authentic, tactile quality suitable for detailed close-up visualisations.
The download is a 22.8 MB compressed archive with the texture set at 2K with colour, normal, roughness and displacement maps, ready for any metal/roughness PBR workflow in Blender, 3ds Max, SketchUp, Unreal Engine or D5.
To implement this material, load the provided maps into your render engine's shader node editor. Connect the albedo to the base colour slot, the normal map to the bump or normal input, and the roughness map to the corresponding shader channel to control light reflection across the scratched surface. The displacement map should be used with a low-intensity modifier for fine-tuned surface depth, ensuring the scratch patterns appear physically convincing without overwhelming the base geometry.
Scratched Charcoal Plastic PBR Material, Scratched Texture
Free
File formats
What changed in 1.0
Initial release.
3ds MaxVersion not statedBrowse
MayaVersion not statedBrowse
RhinocerosVersion not statedBrowse
SketchUpVersion not statedBrowse
Substance 3D PainterVersion not statedBrowse
TwinmotionVersion not statedBrowse
Unreal EngineVersion not statedBrowsePublic domain. Use commercially, modify and redistribute. No attribution required.
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