
This black rope net PBR texture provides a 2K tileable grid surface for architectural visualisation and environment modelling. This PBR material features a uniform square grid constructed from twisted black rope. The texture set includes albedo, displacement, normal, roughness, and opacity maps to ensure realistic depth and light interaction. The grid design is clean and consistent, mimicking standard safety netting or industrial partitions. Its procedural generation ensures that the pattern tiles across large surfaces without visible repetitions or lens artefacts. Designed to cover a 1.10 by 1.10 metre area, the material maintains accurate proportions, making it suitable for both close-up architectural details and larger-scale site applications within a 3D environment.
The download is a 13.3 MB compressed archive with the texture set at 2K with colour, normal, roughness, displacement and opacity maps, ready for any metal/roughness PBR workflow in Blender, 3ds Max, SketchUp, Unreal Engine or D5.
Professionals can integrate this PBR material into any standard rendering workflow by assigning the provided maps to the relevant material channels. Use the opacity map to define the negative space between the rope strands, ensuring correct transparency in the viewport. The displacement and normal maps work together to create physical depth without excessive geometry. Adjust the UV tiling scale based on the 1.10 metre real-world dimensions to maintain accurate proportions across facades, site fencing, or interior safety features.
Black Rope Net PBR Texture, Square Grid
Free
This material is well-suited for industrial, landscape, and residential projects requiring safety netting or decorative screening. It effectively represents construction site fencing, sports facility enclosures, or balcony safety barriers. Designers can pair this with metal or concrete structures to create realistic contrast. Use this asset when visualising temporary site infrastructure, playground equipment, or maritime-inspired interior elements. It is particularly useful for adding detail to large-scale urban or industrial scenes where consistent, non-repeating textures are required for high-quality, realistic output in architectural renders.
File formats
What changed in 1.0
Initial release.
3ds MaxVersion not statedBrowse
MayaVersion not statedBrowse
RhinocerosVersion not statedBrowse
SketchUpVersion not statedBrowse
Substance 3D PainterVersion not statedBrowse
TwinmotionVersion not statedBrowse
Unreal EngineVersion not statedBrowsePublic domain. Use commercially, modify and redistribute. No attribution required.
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