
This 2K PBR surface imperfection decal provides realistic streaked weathering effects for architectural visualisation materials. Surface Imperfection Decal 011 features a high-contrast, streaked pattern characteristic of liquid runoff or mineral deposits on vertical building elements. The visual data displays distinct white vertical drips and irregular splatters set against a dark, semi-transparent base. This texture is designed to simulate natural weathering, oxidation, or grime accumulation on otherwise clean architectural surfaces. It provides the necessary irregularity to break up uniform materials, adding depth and authenticity to metal cladding, glass, or stone facades. The map is balanced for use as a roughness or opacity layer within standard PBR workflows.
The download is a 17 MB compressed archive with the texture set at 2K with colour, normal and opacity maps, ready for any metal/roughness PBR workflow in Blender, 3ds Max, SketchUp, Unreal Engine or D5.
Apply this texture as an overlay in your material graph to break up specular highlights or define areas of transparency. For optimal results, layer the map using a blend node to control the intensity of the weathering effect across the base material. It is fully tileable, allowing for consistent coverage across large-scale architectural surfaces like exterior curtain walls or industrial flooring. Ensure the mapping coordinates are set to UVW map for precise placement, especially when simulating water-streaked glass or aged metal panels.
Surface Imperfection Decal 011
Free
File formats
What changed in 1.0
Initial release.
3ds MaxVersion not statedBrowse
MayaVersion not statedBrowse
RhinocerosVersion not statedBrowse
SketchUpVersion not statedBrowse
Substance 3D PainterVersion not statedBrowse
TwinmotionVersion not statedBrowse
Unreal EngineVersion not statedBrowsePublic domain. Use commercially, modify and redistribute. No attribution required.
Covers 1 seat.