
This photogrammetric PBR decal features realistic footprints in sand, providing 2K resolution maps for detailed surface layering. This asset consists of a high-fidelity photogrammetric scan of human footprints impressed into firm, slightly damp sand. The texture captures the subtle displacement and textural variation created by foot pressure, including the characteristic indentations and displaced sand grains around the edges of each print. The decal is designed to be applied over base ground materials to add narrative depth and realism to exterior architectural visualisations. It includes essential PBR maps—albedo, displacement, normal, and roughness—to ensure accurate light interaction and surface depth when rendered in standard industry engines.
The download is a 2.7 MB compressed archive with the texture set at 2K with colour, normal, roughness and displacement maps, ready for any metal/roughness PBR workflow in Blender, 3ds Max, SketchUp, Unreal Engine or D5.
Professionals should apply this decal as a secondary layer over primary ground materials using a standard shader graph. By adjusting the displacement map intensity, you can control the depth of the indentations to match your specific scene lighting. The asset is compatible with most material layering systems, allowing for precise placement to simulate human traffic patterns in sand or dirt environments. Ensure the texture maps are correctly assigned to the respective shader slots for optimal PBR response.
Ideal for landscape architecture and exterior scene development, these footprint decals are effective for adding life to beach, park, or coastal residential projects. They work well when placed along pathways, near building entrances, or across open terrain to suggest recent human activity. Use this asset to break up the uniformity of large ground planes in architectural renders. It pairs effectively with sand or loose soil base textures, helping to ground objects and increase the overall atmospheric quality of the scene.
Footprint Decal Set in Sand
Free
File formats
What changed in 1.0
Initial release.
3ds MaxVersion not statedBrowse
MayaVersion not statedBrowse
RhinocerosVersion not statedBrowse
SketchUpVersion not statedBrowse
Substance 3D PainterVersion not statedBrowse
TwinmotionVersion not statedBrowse
Unreal EngineVersion not statedBrowsePublic domain. Use commercially, modify and redistribute. No attribution required.
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