
Kloppenheim 5 is a high-dynamic-range equirectangular sky environment map providing bright, neutral midday lighting for 3D renders. This HDRI environment map captures a crisp, clear-sky midday condition with a bright, high-intensity sun position. The horizon features soft, scattered cloud formations that transition into a deep, cool-blue zenith. Designed for professional visualisation, the map provides consistent, natural illumination across a full 360-degree field of view. It is free from foreground obstructions, ensuring the focus remains entirely on the sky dome and the resulting ambient light quality. The colour palette is dominated by cool blues, whites, and subtle atmospheric hazes, ideal for achieving clean, realistic daylight lighting in architectural and product scenes.
The download is a 3.8 MB file containing a 2K equirectangular high-dynamic-range environment map, ready to load as dome or world lighting in Blender, 3ds Max, SketchUp renderers, Unreal Engine and D5.
To integrate this environment map, load the.hdr file into your renderer's environment or world lighting slot. Ensure the projection is set to spherical or equirectangular to maintain correct orientation. For optimal results, align the sun position within the HDRI with your primary light source or camera angle. Adjust the exposure and gamma settings within your software to balance the contrast between the direct sunlight and the ambient sky light, ensuring accurate global illumination and realistic reflections on materials.
Kloppenheim 5 Pure Sky HDRI Environment Map
Free
File formats
What changed in 1.0
Initial release.
Public domain. Use commercially, modify and redistribute. No attribution required.
Covers 1 seat.