
Crafted in vintage Tiffany style, this stained glass floor lamp 3ds Max model features an illuminated geometric shade set upon a dark bronze pedestal. The fixture features a prominent pyramidal shade constructed from segmented art glass panels in warm amber, honey, and charcoal tones, bound by dark leaded came lines. The base transitions into a flared architectural plinth with stepped rectilinear profiling, finished in a dark patinated bronze or cast iron effect. Proportions emphasize verticality, balancing the wide geometric shade with a weighted square pedestal base designed to anchor the luminaire cleanly to finished floor planes.
The download is a 2.2 MB compressed archive containing the native 3ds Max (.max) model, set up with Corona materials. Open it in 3ds Max with Corona installed; for other programs, export to FBX or OBJ from 3ds Max first.
Import the native Max file into interior visualisations to add ambient accent illumination. The geometry allows easy placement directly onto floor surfaces, with the base pivot aligned for immediate snapping. Adjust the interior self-illumination or light source intensity within the shade to balance translucent glass transmission against scene lighting. Coordinate materials in your chosen render pipeline to enhance glass reflections and metallic bronze specular highlights.
Ideal for classic residential interiors, hospitality lounges, executive boardrooms, and heritage library reading corners. This decorative luminaire pairs naturally alongside leather chesterfield armchairs, timber bookcases, mahogany side tables, and vintage fireplace surrounds. Search queries typically include Tiffany standing lamp, stained glass torchiere, mission style floor light, or art deco accent lamp when detailing historic domestic interiors, boutique hotel suites, or moody residential study scenes during schematic design and presentation rendering phases.
Vintage Stained Glass Bronze Floor Lamp
Free
Free to use in personal and commercial projects, including paid client work.
Covers 1 seat.