Surface definitions — PBR sets, tileable maps and engine-native material libraries.
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PBR Material Sets
Albedo, roughness, normal, displacement and AO as a coherent set.
Seamless Textures
Tileable maps for surfaces and patterns.
Decals & Grunge
Wear, staining, signage and imperfection overlays.
Render Shaders
Engine-specific shader networks and node setups.