Surface definitions — PBR sets, tileable maps and engine-native material libraries.
553–576 of 3,282 assets
.rar .skp · 59 MB · Royalty Free
Free
.zip · 16 MB · CC0 (Public Domain)
.rar .skp · 0 MB · Royalty Free
.rar .skp · 1 MB · Royalty Free
.zip · 34 MB · CC0 (Public Domain)
.zip · 37 MB · CC0 (Public Domain)
.jpg .png .zip · 49 MB · CC0 (Public Domain)
.jpg .png .zip · 56 MB · CC0 (Public Domain)
.zip · 28 MB · CC0 (Public Domain)
.zip · 17 MB · CC0 (Public Domain)
.jpg .png .zip · 27 MB · CC0 (Public Domain)
.jpg .png .zip · 60 MB · CC0 (Public Domain)
.jpg .png .zip · 86 MB · CC0 (Public Domain)
.jpg .png .zip · 68 MB · CC0 (Public Domain)
.zip · 33 MB · CC0 (Public Domain)
.jpg .png .zip · 69 MB · CC0 (Public Domain)
.sbsar · 0 MB · CC0 (Public Domain)
.jpg .png .zip · 100 MB · CC0 (Public Domain)
.zip · 31 MB · CC0 (Public Domain)
.jpg .png .zip · 55 MB · CC0 (Public Domain)
.zip · 24 MB · CC0 (Public Domain)
.jpg .png .zip · 48 MB · CC0 (Public Domain)
PBR Material Sets
Albedo, roughness, normal, displacement and AO as a coherent set.
Seamless Textures
Tileable maps for surfaces and patterns.
Decals & Grunge
Wear, staining, signage and imperfection overlays.
Render Shaders
Engine-specific shader networks and node setups.