
This off-white polished marble PBR texture is a tileable 2K material designed for high-end interior and architectural surfaces. This high-fidelity marble material features a clean, off-white base with subtle, soft grey veining. The texture is engineered with a polished finish, providing a high-gloss reflective quality that mimics premium stone slabs. The surface detail is refined, avoiding overly harsh contrasts to ensure a natural, sophisticated appearance. The material includes comprehensive map support, including albedo, displacement, normal, and roughness, allowing for precise control over light interaction and physical depth in a 3D environment. Its uniform, neutral aesthetic makes it a versatile choice for large-scale applications where a consistent, elegant stone finish is required.
The download is a 19.2 MB compressed archive with the texture set at 2K with colour, normal, roughness and displacement maps, ready for any metal/roughness PBR workflow in Blender, 3ds Max, SketchUp, Unreal Engine or D5.
To integrate this texture, load the albedo, displacement, normal, and roughness maps into your material editor’s corresponding slots. Adjust the displacement map scale to achieve the desired physical relief for close-up renders. Because the texture is fully tileable, it can be applied to large floor plates or facade panels without visible seams. We recommend using a UV projection that matches your object's scale to ensure the grain and veining maintain a realistic, non-repeating flow across complex architectural geometries.
Off-White Polished Marble PBR Texture
Free
This marble material is ideal for luxury residential, hospitality, and high-end office projects. It performs exceptionally well on interior floorings, kitchen countertops, bathroom vanities, and wall cladding where a bright, expansive feel is desired. Professionals often pair this texture with warm metal accents like brass or brushed gold to enhance its natural elegance. Use this asset in projects requiring a timeless, clean aesthetic, specifically when visualising high-specification interiors that demand realistic light reflection and subtle stone detailing for near-field camera shots.
File formats
What changed in 1.0
Initial release.
3ds MaxVersion not statedBrowse
MayaVersion not statedBrowse
RhinocerosVersion not statedBrowse
SketchUpVersion not statedBrowse
Substance 3D PainterVersion not statedBrowse
TwinmotionVersion not statedBrowse
Unreal EngineVersion not statedBrowsePublic domain. Use commercially, modify and redistribute. No attribution required.
Covers 1 seat.