
This off-white plaster seamless PBR texture provides a matte, uneven surface finish suitable for interior and exterior applications. This high-resolution PBR texture captures the subtle, organic irregularities of a hand-trowelled plaster finish. The surface exhibits a soft, off-white tone with a matte quality that diffuses light gently across its undulating topography. Designed for architectural visualisation, the texture includes displacement, normal, roughness, and ambient occlusion maps to ensure realistic depth and light interaction. The material is fully tileable, allowing it to cover large wall expanses or ceiling planes without visible seams or repetitive patterns, maintaining a consistent, authentic aesthetic that mimics traditional plasterwork found in contemporary and minimalist interior design schemes.
The download is a 20.5 MB compressed archive with the texture set at 2K with colour, normal, roughness, ambient occlusion and displacement maps, ready for any metal/roughness PBR workflow in Blender, 3ds Max, SketchUp, Unreal Engine or D5.
To implement this texture, apply the albedo, displacement, and normal maps within your render engine's material editor to achieve accurate surface relief and light response. Scale the tiling parameters in your host software to match the desired wall or floor dimensions. The provided ambient occlusion map can be layered for enhanced shadow definition in deeper crevices. Ensure your UV mapping is set to a non-overlapping coordinate system for optimal results across large architectural surfaces.
Off-White Plaster Seamless PBR Texture Ground 101
Free
Ideal for architectural projects requiring a clean, neutral backdrop, this plaster texture excels in residential living areas, boutique retail spaces, and luxury hospitality interiors. It pairs effectively with natural timber, brushed metals, or raw concrete to introduce texture and warmth into minimalist compositions. Professionals should search for this asset when detailing wall finishes, accent surfaces, or heritage-inspired renovations where a tactile, non-uniform plaster appearance is necessary to ground the space and enhance the overall visual quality of the render.
File formats
What changed in 1.0
Initial release.
3ds MaxVersion not statedBrowse
MayaVersion not statedBrowse
RhinocerosVersion not statedBrowse
SketchUpVersion not statedBrowse
Substance 3D PainterVersion not statedBrowse
TwinmotionVersion not statedBrowse
Unreal EngineVersion not statedBrowsePublic domain. Use commercially, modify and redistribute. No attribution required.
Covers 1 seat.