
This seamless PBR plaster wall texture provides a matte grey finish with subtle surface imperfections for realistic interior renders. This PBR texture replicates a refined, matte grey plaster finish suitable for contemporary architectural applications. The surface exhibits a subtle, authentic character defined by faint trowel marks, minor scuffs, and occasional shallow pits that break up the uniformity of the material. Its neutral grey tone provides a versatile backdrop for minimalist interiors, offering enough visual depth to avoid appearing flat while maintaining a clean, professional aesthetic. The texture is engineered to tile without visible seams, ensuring consistent coverage across large wall expanses or architectural volumes in both residential and commercial design projects.
The download is a 34.2 MB compressed archive with the texture set at 2K with colour, normal, roughness, ambient occlusion and displacement maps, ready for any metal/roughness PBR workflow in Blender, 3ds Max, SketchUp, Unreal Engine or D5.
To implement this material, apply the albedo, roughness, and normal maps to your standard PBR shader node. Use the displacement map to enhance the depth of the trowel marks and surface pits during render time. The packed ARM map allows for efficient channel-based control over ambient occlusion, roughness, and metallic properties. Ensure your UV mapping is set to the provided 3.2-metre scale to maintain the intended physical accuracy of the surface details within your 3D environment.
Matte Grey Plaster Wall Texture
Free
Public domain. Use commercially, modify and redistribute. No attribution required.
Covers 1 seat.