
This light grey tree bark PBR texture provides a realistic, tileable surface for organic 3D environments and exterior rendering. This photogrammetric bark texture features a highly detailed, rugged surface with deep, vertical fissures typical of mature hardwood species. The colour palette is dominated by light grey tones with subtle off-white highlights and muted green undertones, suggesting natural lichen or moss growth within the crevices. The material exhibits a complex, multi-layered visual structure that captures the organic irregularity of tree trunks. It is provided as a complete PBR map set, including albedo, displacement, normal, roughness, and ambient occlusion channels, ensuring accurate light interaction and depth when applied to geometry in a 3D scene.
The download is a 30.2 MB compressed archive with the texture set at 2K with colour, normal, roughness, ambient occlusion and displacement maps, ready for any metal/roughness PBR workflow in Blender, 3ds Max, SketchUp, Unreal Engine or D5.
To integrate this texture into a 3D workflow, load the albedo, normal, and roughness maps into your software's material editor. Use the displacement map to drive actual geometry deformation on your surface, adjusting the scale to match the desired bark depth. Because the texture is tileable in both axes, it can be seamlessly mapped across large cylindrical or irregular meshes, such as tree trunks or landscape features, without creating visible seams or repetitive patterns during your rendering process.
Light Grey Tree Bark PBR Texture
Free
File formats
What changed in 1.0
Initial release.
3ds MaxVersion not statedBrowse
MayaVersion not statedBrowse
RhinocerosVersion not statedBrowse
SketchUpVersion not statedBrowse
Substance 3D PainterVersion not statedBrowse
TwinmotionVersion not statedBrowse
Unreal EngineVersion not statedBrowsePublic domain. Use commercially, modify and redistribute. No attribution required.
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