
This seamless 2K PBR pine bark texture provides a realistic weathered wood surface for architectural visualisation and environment design. This high-fidelity material captures the rugged, fissured character of mature pine bark. The surface displays a complex interplay of deep, shadowed crevices and lighter, weathered ridges, offering a natural grey and brown palette with hints of tan. Its detailed relief provides a convincing organic appearance, suitable for close-up shots or large-scale environmental mapping. Provided as a comprehensive PBR set, this texture includes albedo, displacement, normal, roughness, and ambient occlusion maps, ensuring accurate light interaction and depth when applied to geometry in any standard 3D rendering workflow for exterior or interior scenes.
The download is a 27 MB compressed archive with the texture set at 2K with colour, normal, roughness, ambient occlusion and displacement maps, ready for any metal/roughness PBR workflow in Blender, 3ds Max, SketchUp, Unreal Engine or D5.
To integrate this material, load the maps into your preferred rendering engine's material editor, assigning the albedo, normal, and roughness channels to their respective slots. Use the displacement map with a subdivision modifier to achieve physical depth on complex surfaces. Because the texture is fully tileable, it can be mapped across large areas such as tree trunks, landscape elements, or rustic interior wall panels without visible seams or repetitive patterns, maintaining visual consistency across the entire project model.
Grey Weathered Pine Bark Seamless PBR Texture
Free
Ideal for landscape architecture, forest-themed hospitality projects, or rustic residential interiors, this bark texture is essential for adding natural detail to exterior environments. It pairs effectively with stone, moss, and other organic materials, making it a versatile choice for park designs, cabin exteriors, or naturalistic feature walls. Architects and visualisers will find this asset useful for enhancing the realism of site context models, tree proxies, and detailed close-up renderings where authentic, weathered wood surfaces are required to ground the design.
File formats
What changed in 1.0
Initial release.
3ds MaxVersion not statedBrowse
MayaVersion not statedBrowse
RhinocerosVersion not statedBrowse
SketchUpVersion not statedBrowse
Substance 3D PainterVersion not statedBrowse
TwinmotionVersion not statedBrowse
Unreal EngineVersion not statedBrowsePublic domain. Use commercially, modify and redistribute. No attribution required.
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