
This PBR seamless cobblestone texture features grey uniform stones with rounded edges, providing a realistic surface for paving. This PBR texture depicts a compact cobblestone pavement surface composed of uniform, rectangular stones with softened, rounded edges. The stones are arranged in a consistent, interlocking running bond pattern, separated by shallow, narrow mortar joints that suggest a well-maintained exterior path or plaza. The surface finish is matte with a subtle, gritty texture characteristic of natural stone, rendered to represent a 3.45 by 3.45 metre area. The inclusion of albedo, ambient occlusion, displacement, roughness, and multiple normal maps ensures accurate light interaction and depth when applied to 3D surfaces in architectural visualisations.
The download is a 74.7 MB compressed archive with the texture set at 2K with colour, normal, roughness, ambient occlusion and displacement maps, ready for any metal/roughness PBR workflow in Blender, 3ds Max, SketchUp, Unreal Engine or D5.
To integrate this texture into a project, assign the albedo map to the base colour channel and the roughness map to the specular or roughness slot. Use the displacement map with a subdivision modifier to achieve physical depth, while the provided normal maps—available in both DirectX and OpenGL formats—should be used to define surface micro-detail. The tiling nature of the map allows for seamless coverage across large exterior ground planes, plazas, or pedestrian walkways within any rendering engine.
Grey Stone Cobblestone Paving Tileable Texture
Free
Public domain. Use commercially, modify and redistribute. No attribution required.
Covers 1 seat.