
This grey asphalt PBR material provides a high-quality 2K tileable surface for realistic road and ground plane rendering. This asphalt material features a fine-grained, consistent aggregate texture typical of standard road surfacing. The surface is uniform in tone, displaying a neutral grey colour with subtle tonal variations that prevent a flat, artificial appearance. Its granular quality is well-suited for mid-to-long-range shots where ground detail is required without overwhelming the scene. The material is provided as a complete PBR set, including albedo, displacement, normal, roughness, and ambient occlusion maps, ensuring accurate light interaction and depth when applied to geometry in a 3D environment. It is designed to tile across large areas seamlessly.
The download is a 33.8 MB compressed archive with the texture set at 2K with colour, normal, roughness, ambient occlusion and displacement maps, ready for any metal/roughness PBR workflow in Blender, 3ds Max, SketchUp, Unreal Engine or D5.
To implement this material, load the respective maps into your render engine's shader node editor. Use the albedo map for colour, while the normal and displacement maps provide the necessary surface relief and micro-shadows. Adjust the roughness map to control the specular highlights, ensuring the material reacts appropriately to environmental lighting. Because the texture is tileable, it can be mapped across large site plans or road networks without visible seams, provided the UV coordinates are correctly scaled to match real-world proportions.
Grey Asphalt PBR Material, Fine-Grained
Free
This material is essential for exterior architectural visualisations, particularly for site plans, urban streetscapes, and industrial infrastructure projects. It serves as a reliable base for driveways, parking lots, and pedestrian paths, pairing well with concrete curbs or grass verge textures. Professionals will find it highly effective for establishing context in masterplan renders or detailed close-ups of road surfaces. Use this asset when you need a clean, neutral ground finish that maintains realism across expansive surfaces in residential or commercial landscape design workflows.
File formats
What changed in 1.0
Initial release.
3ds MaxVersion not statedBrowse
MayaVersion not statedBrowse
RhinocerosVersion not statedBrowse
SketchUpVersion not statedBrowse
Substance 3D PainterVersion not statedBrowse
TwinmotionVersion not statedBrowse
Unreal EngineVersion not statedBrowsePublic domain. Use commercially, modify and redistribute. No attribution required.
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