
This seamless PBR soil texture in 2K resolution provides a natural earthy ground surface for landscape and site visualisation projects. Ground 102 is a high-fidelity, photogrammetry-based PBR material representing raw, natural soil. The surface features a nuanced distribution of fine particles, small aggregate, and compacted earth, creating a realistic, non-uniform appearance. The colour palette is dominated by earthy tones, ranging from light tan to deep, muted browns, which provide depth and authenticity to ground planes. Its organic texture is balanced, avoiding repetitive patterns that often plague synthetic ground materials. The set includes essential maps for albedo, displacement, normal, roughness, and ambient occlusion, ensuring accurate light interaction and surface depth across large-scale exterior environments.
The download is a 28.1 MB compressed archive with the texture set at 2K with colour, normal, roughness, ambient occlusion and displacement maps, ready for any metal/roughness PBR workflow in Blender, 3ds Max, SketchUp, Unreal Engine or D5.
To integrate this texture into your scene, apply the albedo map to the diffuse slot and use the displacement and normal maps to drive the geometry's surface profile. The included ambient occlusion and roughness maps allow for precise control over shadowing and light reflection in your render engine. Because the texture is fully tileable, it can be mapped across extensive site plans or terrain meshes without visible seams, maintaining consistent detail at various scales.
Brown Natural Soil PBR Texture Ground 102
Free
This material is ideal for landscape architecture, site planning, and exterior visualisation, providing a convincing base for garden paths, rural tracks, or construction site environments. It pairs effectively with grass, gravel, and stone paving textures to create complex, layered site surfaces. Professionals will find this asset useful for residential master-planning, urban park design, and general site context development where a natural, unpaved finish is required to ground the architectural model within its environment.
File formats
What changed in 1.0
Initial release.
3ds MaxVersion not statedBrowse
MayaVersion not statedBrowse
RhinocerosVersion not statedBrowse
SketchUpVersion not statedBrowse
Substance 3D PainterVersion not statedBrowse
TwinmotionVersion not statedBrowse
Unreal EngineVersion not statedBrowsePublic domain. Use commercially, modify and redistribute. No attribution required.
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