
This 2K PBR granite texture features a fine speckled beige and grey finish, designed for high-fidelity architectural rendering. This PBR material presents a natural granite aesthetic with a balanced, fine-grained speckled pattern. The colour palette integrates warm beige and tan tones with cooler grey and dark brown flecks, providing a realistic, neutral stone appearance. The texture is engineered to be fully tileable, ensuring that surface repetitions are avoided across large expanses. It includes a comprehensive map set consisting of albedo, displacement, normal, and roughness layers. This technical consistency allows for realistic light interaction, capturing the subtle surface variations and granular depth characteristic of polished or honed natural granite slabs.
The download is a 27.3 MB compressed archive with the texture set at 2K with colour, normal, roughness and displacement maps, ready for any metal/roughness PBR workflow in Blender, 3ds Max, SketchUp, Unreal Engine or D5.
To implement this material, load the provided maps into your render engine's shader node editor. Assign the albedo to the base colour, and use the normal and displacement maps to define surface relief and granular depth. The roughness map should be connected to the specular or roughness input to control light reflection accurately. Adjust the tiling scale within your software's material editor to match the desired physical size of the stone application in the scene, ensuring seamless alignment across your geometry.
Beige Speckled Granite PBR Material
Free
File formats
What changed in 1.0
Initial release.
3ds MaxVersion not statedBrowse
MayaVersion not statedBrowse
RhinocerosVersion not statedBrowse
SketchUpVersion not statedBrowse
Substance 3D PainterVersion not statedBrowse
TwinmotionVersion not statedBrowse
Unreal EngineVersion not statedBrowsePublic domain. Use commercially, modify and redistribute. No attribution required.
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