
This 2K PBR asphalt texture provides a uniform grey surface finish, featuring a fine-grained, non-directional aggregate profile. This professional-grade asphalt material offers a neutral, mid-grey tone suitable for realistic site modelling. The surface texture is characterised by a dense, consistent grain structure that avoids large-scale patterns, ensuring a clean appearance when applied across expansive ground planes. The material includes a comprehensive set of PBR maps—albedo, displacement, normal, roughness, and ambient occlusion—allowing for accurate light interaction and depth simulation in varied lighting conditions. It is engineered to maintain visual fidelity at close range while providing the necessary surface detail for convincing urban infrastructure or landscaped exterior visualisations.
The download is a 29.2 MB compressed archive with the texture set at 2K with colour, normal, roughness, ambient occlusion and displacement maps, ready for any metal/roughness PBR workflow in Blender, 3ds Max, SketchUp, Unreal Engine or D5.
Professionals can integrate this PBR map by assigning the albedo to the diffuse channel and mapping the normal and displacement files to the bump or displacement slots. Adjusting the roughness map allows for precise control over the material's specularity, ensuring realistic light scattering. Because the texture is tileable in both axes, it can be applied to large site plans or road networks without visible seams or repetitive grid artefacts, maintaining a natural, organic look across extensive floor plates.
Asphalt 027 a Grey PBR Texture
Free
Ideal for architectural visualisations, this material is well-suited for exterior hardscaping, including pedestrian walkways, parking lots, and urban road networks. It pairs effectively with concrete curbing, metal bollards, or painted line markings in masterplan renders. Architects and landscape designers will find it useful for project stages ranging from early massing studies to final high-fidelity exterior renders. Search for this texture when developing site-specific ground surfaces that require a subtle, non-distracting base layer for complex outdoor project environments.
File formats
What changed in 1.0
Initial release.
3ds MaxVersion not statedBrowse
MayaVersion not statedBrowse
RhinocerosVersion not statedBrowse
SketchUpVersion not statedBrowse
Substance 3D PainterVersion not statedBrowse
TwinmotionVersion not statedBrowse
Unreal EngineVersion not statedBrowsePublic domain. Use commercially, modify and redistribute. No attribution required.
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