
This procedural PBR Substance material set for Substance 3D features four distinct metallic finishes, including weathered steel and oxidised copper. This collection provides four distinct metallic surface definitions, ranging from clean polished steel to heavily weathered and oxidised variants. The set includes a high-gloss reflective metal, a rusted iron finish with visible flaking, a verdigris-patinated copper, and a refined brass-toned surface. Each material is generated via a parametric graph, ensuring infinite variation without visible tiling artifacts. The textures capture realistic surface imperfections, including micro-scratches, oxidation gradients, and varying levels of surface reflectivity. These materials are built for PBR workflows, providing accurate responses to environmental lighting and high-fidelity surface detail across various scales.
The download is a 3.8 MB file containing a Substance (.sbsar) material that opens in Substance 3D Player, Sampler and Painter and in renderers with Substance support.
As a compiled.sbsar file, this material is designed for direct integration into Substance 3D workflows. Users can adjust parameters such as wear intensity, oxidation levels, and surface roughness directly within the software interface. Because the material is resolution-independent, it maintains sharpness regardless of the output scale. Simply drag the file into your graph or material library, apply it to your mesh, and export the generated maps for use in any standard render engine.
Weathered Metallic PBR Substance Material Set
Free
File formats
What changed in 1.0
Initial release.
Substance 3D Designer
3ds MaxVersion not statedBrowse
Substance 3D PainterVersion not statedBrowse
Substance 3D SamplerVersion not statedBrowse
Substance 3D StagerVersion not statedBrowse
Unreal EngineVersion not statedBrowsePublic domain. Use commercially, modify and redistribute. No attribution required.
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