
This procedural rock Substance material for Substance 3D provides a highly detailed, weathered stone texture with mossy variants. This procedural material captures the rugged, uneven surface of weathered natural stone. The texture features deep crevices and organic protrusions that mimic geological formations, enhanced by subtle moss growth across the grey-toned surface. Its design allows for significant visual depth, capturing the characteristic imperfections of eroded rock faces. The material is provided as a parametric sbsar file, enabling users to adjust variables such as moss coverage, surface roughness, and colour variations directly within the software. This flexibility ensures the asset remains versatile for diverse environmental contexts while maintaining a high degree of realistic, tactile detail.
The download is a 440 KB file containing a Substance (.sbsar) material that opens in Substance 3D Player, Sampler and Painter and in renderers with Substance support.
Users can load this sbsar file directly into the Substance 3D ecosystem or any compatible host application. Because it is a parametric graph, the material remains resolution-independent until export, allowing for non-destructive adjustments to the surface attributes. By tweaking the procedural parameters, designers can quickly generate unique variations for different rock formations, ensuring the texture maps align correctly with the underlying geometry without the visible repetition commonly found in traditional bitmap-based assets.
Weathered Grey Stone Rock Substance 002
Free
File formats
What changed in 1.0
Initial release.
Substance 3D Designer
3ds MaxVersion not statedBrowse
Substance 3D PainterVersion not statedBrowse
Substance 3D SamplerVersion not statedBrowse
Substance 3D StagerVersion not statedBrowse
Unreal EngineVersion not statedBrowsePublic domain. Use commercially, modify and redistribute. No attribution required.
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